Responsible for modeling, sculpting, optimizing and texturing these conceptual designs to turn them into functional assets within the game.
Resources:
The engine we use is Unreal Engine and we recommend the following courses to enter the field of 3D design for games:
Creating 3D environments in Blender 🡥
Learn 3D Modelling for Beginners 🡥
Blender & Substance: Modelling and Texturing videogame props 🡥